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08/11/2012
Dark Recall has entered closed
beta and is now up on Steam Greenlight!
Want to see this game up in Steamy Lights? Vote below:
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08/11/2012
Call of the Ninja is now on Steam Greenlight!
The Ninjas have sneeked in to the new Steam community initiative Greenlight!
Would you like to see your favourite Ninjas on Steam?
Vote below:
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24/07/2012
Dark Recall now has its own page along with a couple of Videos
to show the menu system and a short gameplay clip.
Check it out!
More information on availability as the development
progresses. Watch this space!
(well, ok, come back and check it later ;)
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19/06/2012
Now that the Ninjas are out in the wild, it's a good time to
announce that a new project is underway!
The working title is "Dark
Recall" and is a futuristic adventure game set in a
colony in deep space.
As you might guess Amaya is the character you control in the game, and a mini
icon of her can be seen to the left (don't strain your eyes :).
Currently in the 'Alpha' development stage, more details to come fairly soon.
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17/05/20122
The Ninjas have now sneaked onto the
Mac App store!
You can now have the game delivered directly to your Mac desktop with Ninja-like
efficiency!!
Ok, now I'm going to have to give up slicing apples with my Katana. :)
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16/05/2012
Another review has been posted online for 'Call of the
Ninja'. :)
Sean at
TryIndie.com has been spending some quality time perfecting his Ninja
skills!
Demo downloads are now backed by cloud based file hosting, so should be nice and
quick without impacting the bandwidth of the website.
Mac users should download the latest demo / full build which for the majority of
users, simply fixes some minor issues with the OSX build of the game, but for
some people, would end up crashing the game :-/
Obviously I have been spending too much time slicing Apples with my Katana and
not enough programming them!
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08/05/2012
There have been a couple of reviews posted online of 'Call of the
Ninja'. :)
One at
IndieGamesChannel.com and one at
BulletReviews
But nothing escapes the Ninja Eyes of TeraBit Software!
They both mentioned that 'Call of the Ninja' is too difficult for mere mortals
to complete...
One example was the level 'Lake Run-For-It!'...
Ah! really!...
Perhaps....you just
have to be..a..Ninja!..... ;)
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04/05/2012
Bandwidth was getting tight on the hosting provider
(lots of downloads), so to keep things sharp and responsive on the site I have
changed the
demo downloads to link to the files on 'GameFront.com'.
This should provide
a better experience when downloading.
The links in the registration for
the full game, however, are still valid and will remain
local.
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03/05/2012
Call of the Ninja 1.1 is now up and avilable for download.
This update introduces a new level to replace one that wasn't working so well!
It also re-builds the tutorial portion of the game (levels 1-8) and adds a more
challenging level to the demo (otherwise you could think that all the levels are
like the introductory ones!)
It also fixes a bug where high scores were not saved when you completed a level,
but then exited.
You can also now restart the level at any time by pressing 'Esc' once or exit by
pressing again.
You can download the full update from your registration email link, or
download the demo. |
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